AI Insights · Timothy · October 2023
Top 5 Disney Games on iOS in UAE Q3 2023
In Q3 2023, the top Disney games on iOS in the UAE saw varied performance metrics in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant trends.
Throughout the third quarter of 2023, the performance of the top Disney games on iOS in the United Arab Emirates showcased diverse trends in downloads, revenue, and active users. Here's a closer look at the data sourced from Sensor Tower.
Marvel Contest of Champions from Kabam Games, Inc. exhibited notable fluctuations in weekly revenue, starting at approximately $13.6K in late June and experiencing a sharp decline to around $1.7K by mid-July. The revenue saw a slight recovery towards the end of the quarter, reaching about $7.9K in the last week of September. Weekly downloads for the game ranged from 415 in late June to a low of 122 in mid-September, before modestly increasing to 254 by the end of the quarter. The active user base showed a gradual decline from 1.2K in late June to around 748 in mid-September, with a slight uptick to 821 in the final week.
MARVEL SNAP by Nuverse saw its weekly revenue peak at approximately $3.7K in early September, following a steady increase from $1.1K in late June. However, the revenue dropped to around $810 by the end of September. Weekly downloads were highest at 315 in late July but dwindled to just 47 by the end of the quarter. The active users decreased from 2.5K in late June to 1.3K by the end of September.
Pirates of the Caribbean : ToW by JOYCITY Corp had a varied revenue performance, starting at $155 in late June and peaking at $1.1K in late August, before ending the quarter at $897. This game had minimal new downloads, with a notable 14 downloads in mid-August but no significant activity thereafter.
Star Wars™: Galaxy of Heroes from Electronic Arts saw its revenue peak at $764 in early July, with fluctuations throughout the quarter, ending at $436 in late September. Weekly downloads ranged from 320 in late June to a low of 120 in mid-September, concluding at 268 by the end of the quarter. Active users remained relatively stable, starting at 4.1K in late June and maintaining a similar level around 4K towards the end of September.
MARVEL Future Fight by Netmarble Corporation had a peak revenue of $821 in late July, but it significantly dropped to $231 by the end of September. Weekly downloads were minimal, with the highest being 415 in early July and dropping to just 3 by the end of the quarter. Active users decreased from 2.3K in late June to 1.5K by early September, with a slight recovery to 1.6K in mid-September, ending the quarter at 1.6K.
For more detailed insights and data, visit Sensor Tower.